6.1.0-6.1.5


WHAT'S CHANGED: (6.1.0)

  • Changed the way the Glitch City changes, where instead of waiting for a real-life day, it changes every 8 battles.
  • Map changes every 2 battles instead of 3 battles.
  • When watching the News, the Tangent Twins now announces the bits the players can get from each map.
  • When customizing a doll, her breast size is now adjustable depending on her level. This allows Dolls with high levels to have smaller breast sizes.
  • The task "New day, every day!" now requires a new day to achieve to complete it.
  • Acquiring a Doll now requires a lesser amount of Money.
  • Some Boost items now require a lesser amount of Bits.

WHAT'S FIXED: (6.1.0)

  • A fatal error that causes save data problems when equipping a card with duplicates.
  • Equipping a card with duplicates also causes multiple equipped cards during battle. This is now fixed.
  • Default Hair items were mistakenly set to be for sale. This is now fixed by making them free.
  • Pressing the Numpad Enter key when typing in an input field causes error.
  • Pressing the back button in menus may sometimes cause multiple presses of back.
  • Slightly adjusted the colors of the map "Passion Pit" to make it less bright on Low-Quality graphics.
  • Purchasing Booster Packs always gives out either a Ramlethal or an Adult XJ-9 card. This is now fixed.
  • Fixes the bug with the task "More items!" where it didn't count "Background" items.
  • When sorting cards, the "Type" option has been changed to "ID" for better clarity.
  • The NPC inside the Bank/Exchange building doesn't say anything when leaving the building. This is now fixed.
  • Several dialogues have been adjusted.
  • Bombs should now paint the floor with the correct color.
  • Adjusted the Keyboard Warrior's Weakpoints where they should be slightly closer to the Keyboard Warrior.
  • During arena battles, in rare scenarios, Dolls may sometimes become unusable when she is held by a Clingy Gigabyte and later let go.

WHAT'S FIXED: (6.1.1)

  • A bug present in 6.1.0 where the panel to assign Dolls and Upgrade Cards is inaccessible when using a Gamepad.
  • A very rare bug where the game endlessly loads at some point when playing the game for too long.
  • When sorting cards, the "ID" option has been improved to make it less likely to give random arrangements.

WHAT'S FIXED: (6.1.2)

  • Further changes were made to the game's system that wasn't fixed in 6.1.1, where some players experience the game freezing.

WHAT'S FIXED: (6.1.3)

  • Another attempt to change the game's system that wasn't fixed in 6.1.1 and 6.1.2, where some players experience the game freezing.

WHAT'S FIXED: (6.1.4)

  • Fixed an issue where certain combinations of poses assigned to Dolls may cause the game to freeze.
  • Fixed an issue where mixing two cards gives out the wrong Level.
  • Fixed an issue where, during an arena battle, it's possible to attack after the timer reaches zero.
  • Fixed the camera views of the map "Holo Haven" that appears whenever the battle is lost.

WHAT'S CHANGED: (6.1.5)

  • Made changes to how Dolls with Dodge Roll perform their abilities.
    • Dodge rolling doesn't pause in the end anymore unless you're firing your weapon.
    • Firing a weapon after dodge rolling causes the weapon to fire faster with less energy consumption.
  • "Quick Fan" and "Focused Fan" weapons now charge faster.
  • Improved the audio and visuals of Rain Bombs during a "Rain Bombs" Hazard.

WHAT'S FIXED: (6.1.5)

  • Fixed the visuals of Upgrade cards where they're showing the wrong icons for their upgrade.
  • Fixed an issue where several "Wave" secondary weapons don't aim towards the camera's direction when using them.
  • Fixed an issue where clingy Gigabytes can grab a Doll while she's in the middle of teleporting, causing an error.
  • Fixed an issue where credits for the music and voice actresses show even when the settings are set to mute.


However, in case you're still experiencing the game freezing even after using version 6.1.4, here's a possible fix:
Download this file: https://files.catbox.moe/6towva.reg
After downloading, make sure to exit the game.
Then, double-click the file. Click "Yes" if asked.
Windows will say, "The keys and values ..... have been successfully added to the registry." Click "OK".
This should possibly fix the problem of the game. Play the game again to see if it works.

Files

Nude Byte 6.1.5 345 MB
Apr 07, 2024

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Comments

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(1 edit)

the ball appears at the last second or doesnt spawn at all,  did it do that on purpose?

the ball only becomes visible through walls once you've found it at all, you've got to go find it.

Found a couple bugs just now:

Has you collect bits in the city the display count adds the total number of the bit type that you collect twice in quick succession.

Had my teleport character be stuck in the air as I tried to TP with her while getting grabbed by a basher (she's level 3) also I can't remember if I was already in the air, jumping or not

Thank you for reporting these errors, especially the teleport one. I'll fix these in the next update.

by the way, the cards in the game currently still have the icons from their effects in random run, not their changed effects in the current version.

Thank you for reporting. I'll fix this in the next update.

thank you very much. by the way, the barriers around the walkways in Glitch City are able to be passed through. is that intentional? i remember that not being the case before the return.

(1 edit)

I know it's called glitch city but are NPCs and textures supposed to do this?
https://files.catbox.moe/cq55kq.mp4

log file:
https://pastebin.com/zGJmEMg9

Yes, this is intended. (And after taking a quick look at the log, I don't see a problem too)
Only your acquired dolls don't have this glitch effect.

Game refuses to load when using an old save file from 6.0.0 and just freezes up for me. Deleting the save fixes the problem though. Not entirely sure if I'm just being dumb or not.

I'm sorry this has happened to you.
Did the freeze happen at the start of the game or after the title menu?

The main menu works perfectly fine but once I click Start it just goes to a loading screen and stops responding. I've let it sit for a good while after that but it never seems to recover.

Loading the save on 6.0.0 doesn't pose any issues however.

(1 edit)

I recently made version 6.1.2 6.1.3. I'm hoping this fixes this particular issue. Please let me know if the problem is still present in 6.1.3.

I might have spotted where the issue is after a bunch of trial and errors in the registries. The char0, char1, char2, char3 values from the old versions became too big to handle for the game. Everything else works. If there's a way to "slim them up", the game should work smoothly. I tried starting a new game and only added the old char0 value keeping the default ones for the other three, it managed to load it after a bit, but back to level 1 with no exp. It might be something that has to deal with how exp is saved in the files or something, since once the character's exp was removed the game started loading again.

(1 edit)

Unfortunately, it has nothing to do with the char0-3 values. They worked fine before, even as far back as version 4. (2 years ago)
(And besides, the exps aren't saved in the char0-3. They're saved somewhere else)
I made an additional information in the post above to temporarily fix the issue, where it will change a small part of the save data.
But hopefully, you won't need to do this anymore in version 6.1.3.

Edit:
As mentioned by another person, the char0-3 may have indirectly contributed to this error, but not because of how big their save data is. I'll investigate this either way.

After the tutorial the game gets stuck with nothing but a screen gets stuck and when you try to do anything you only get sounds but not visuals. please fix :)